Gameplay Engineer at Avalanche Studios Group

Fatalist Development AB

Stockholms län, Stockholm

Previous experience is desired

11 days left
to apply for the job

Avalanche Studios Group is currently working on many exciting projects for our players. To continue doing so, we’re now looking for a Gameplay Engineer to join one of our prototyping teams.

As part of this team, you’ll play an important role in contributing to the creation of immersive and creative experiences. This is an opportunity to be at the forefront of innovation and experimentation while collaborating with our talented engineering team to leverage Unreal technology. The person we’re looking for will be based in either our Stockholm or Liverpool studio.

As a Gameplay programmer, you will work in our prototyping team and be responsible for driving core gameplay features, as well as collaborating with programmers and designers.

What you'll do

  • Experiment with game design and use rapid prototyping while having architectural and algorithmic decisions in mind
  • Work closely with design to create and iterate on gameplay features
  • Optimise and fix bugs in existing gameplay systems
  • Contribute with innovative ideas on all aspects of game development
  • Work closely with your peers in a small, tight-knit team

Who you are

  • Advanced knowledge of C++ and ability to code and architect gameplay mechanics and tools
  • Experience using Unreal Engine in a professional environment
  • Experience working on multiplayer features and understanding network replication in Unreal Engine.
  • Gameplay programming experience from shipping at least one game
  • Creative problem-solving skills where you like to think innovatively
  • Good communication and collaboration skills

Open to all
We focus on your skills, not your other circumstances. We are open to adapting the role or workplace to meet your needs.

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